<P>Writing a dissertation in the final year at university can be a highly daunting task for any student, but particularly if the degree is practically oriented and implementation based. This book provides an accessible, concise guide to producing a dissertation in computer science, software engineering, or games development degrees, with research projects typically involving design, implementation, testing, and evaluation.</P><P>Drawing on the authors'' extensive knowledge and experience of supervising dissertation students, the book offers a step-by-step guide to the key areas of writing a dissertation alongside real-life examples. Chapters cover:</P><UL><LI>Producing literature reviews.</LI><LI>Formulating research questions.</LI><LI>Understanding epistemologies.</LI><LI>Selecting methodologies and research methods.</LI><LI>Software development life cycle methodologies.</LI><LI>Evaluation, statistical analysis, and formulating conclusions.</LI></UL><P>Working methodically through the