<p>Have you ever wondered why some video game characters weartrousers and others don¿t? Or pondered the connection between a character¿stoned, muscular derri¿ and their level of dexterity? What about the depth ofa crack, the jiggle of a cheek?</p><p>When it comes to video game character designs, one of themost overlooked aspects is the buttocks. Sure, we might appreciate <i></i>a nice toned butt on a character<i></i> or giggle at GIFs of fartsfrom time to time, but how often do we stop to really think about the meaningof the butt?</p><p>In <i>Things I Learned fromMario¿s Butt</i>, video game critic Laura Kate Dale brings backsides to theforeground, analysing dozens of posteriors and asking the important questions:Has Mario let himself go? Do Link¿s small buttocks hold him back? When hedies, is Pac-Man eaten by his own caboose?</p><p></p><p>Wedged full of originalartwork by Zack Flavin, and featuring interviews with game developers and guestbutt reviews from gaming favourites such