<p>Following Karl Kapp''s earlier book <i>The Gamification of Learning and Instruction</i>, this<i> Fieldbook </i>provides a step-by-step approach to implementing the concepts from the <i>Gamification</i> book with examples, tips, tricks, and worksheets to help a learning professional or faculty member put the ideas into practice. The Online Workbook, designed largely for students using the original book as a textbook, includes quizzes, worksheets and fill-in-the-blank areas that will help a student to better understand the ideas, concepts and elements of incorporating gamification into learning.</p>