<p><b>Helping teachers take advantage of game design principles and intrinsic motivators to build more effective courses.</b></p><p>The changing student body in American higher education demands a new approach to teaching, one that moves toward inclusive, hyperpersonalized learning environments that have much in common with games and social media. Kevin Bell¿s <i>Game On!</i> presents dynamic case studies of gamer educators and game-derived techniques to help instructors creatively formulate their own teaching strategies. </p><p>Breaking gamefully designed classes into their component parts, Bell analyzes what these classes are actually doing and explains why they work. He offers faculty a rubric to assess their own courses for their propensity to engage students, particularly those from low socioeconomic and high-risk populations. Bell explores how game design, pedagogy, and intrinsic motivators can level the playing field to produce rigorous learning environments that are as addictiv