
<B>The inside story of the booming video game industry from the late 1990s to the present, as told by the Managing Director of </B><B>Ubisoft''s </B><B>Massive Entertainment (<I>The Division</I>, <I>Far Cry 3</I>, <I>Assassin''s Creed: Revelations</I>).</B><DIV><B><br></B>At Massive Entertainment, a Ubisoft studio, a key division of one of the largest, most influential companies in gaming, Managing Director Polfeldt has had a hand in some of the biggest video game franchises of today, from <I>Assassin''s Creed</I> to <I>Far Cry </I>to Tom Clancy''s <I>The Division</I>, the fastest-selling new series this generation which revitalized the Clancy brand in gaming.<br><br>In <I>The Dream Architects</I>, Polfeldt charts his course through a charmed, idiosyncratic career which began at the dawn of the Sony PlayStation and Microsoft Xbox era -- from successfully pitching an Avatar game to James Cameron that will digitally create all of Pandora to enduring a week-long survivalist camp in the Sc